本篇文章将从多个方面对ARM裸机开发进行详细阐述,包括硬件配置、编写启动代码、串口输出等。如果您还不了解裸机开发,我们会从简单的示例开始,逐步带您走入ARM裸机开发的世界。
一、硬件配置
在进行ARM裸机开发之前,我们需要了解所需的硬件组件和配置,以便正确进行开发。
首先,我们需要一片带有ARM内核的单片机。以STM32F103为例,需要将芯片的晶振设置为8MHz,并添加必要的外部电路,包括复位电路、串口模块等。以下是对于STM32F103的基本硬件配置示例代码:
#include "stm32f103xb.h" void SystemInit(void) { /* Reset the RCC clock configuration to the default reset state */ RCC->CR |= RCC_CR_HSION; /* Enable HSI */ while ((RCC->CR & RCC_CR_HSIRDY) == 0); /* Wait for HSI Ready */ RCC->CFGR = 0x00000000U; /* Reset CFGR register */ RCC->CR &= ~(RCC_CR_HSEON | RCC_CR_CSSON | RCC_CR_PLLON); RCC->CR &= ~(RCC_CR_HSEBYP); RCC->CIR = 0x00000000U; /* Disable all interrupts */ /* Configure the System clock frequency, HCLK, PCLK2 and PCLK1 */ RCC->CFGR &= ~(RCC_CFGR_SW); RCC->CFGR |= RCC_CFGR_SW_HSI; /* HSI is selected as System clock */ while ((RCC->CFGR & RCC_CFGR_SWS) != RCC_CFGR_SWS_HSI); /* Wait for System Clock switch */ }
二、编写启动代码
在进行ARM裸机开发时,我们需要编写启动代码来初始化处理器,并将其移到正常操作模式。以下示例代码演示了如何编写启动代码:
; Reset Handler Reset_Handler: ; Initialize stack pointer as first thing. LDR R0, =_estack MOV SP, R0 ; Copy data from ROM to RAM LDR R0, =_sdata ; R0 = start address of data in ROM LDR R1, =_sdata ; R1 = start address of data in RAM LDR R2, =_edata ; R2 = end address of data in RAM CopyDataLoop: CMP R1, R2 ; Have we copied all data? ADDLT R3, R0, R1 ; If not, copy the next word LDR R3, [R3] STRLT R3, [R1] ADDLT R1, R1, #4 ; Increment the pointers BLT CopyDataLoop ; And loop if not done. ; Clear the zero-initialized BSS section. LDR R0, =_sbss LDR R1, =_ebss MOV R2, #0 ClearBssLoop: CMP R0, R1 ; Have we cleared everything? STRLT R2, [R0] ; If not, clear the next word ADDLT R0, R0, #4 ; Increment the pointer BLT ClearBssLoop ; And loop if not done. ; Call main() LDR R0, =main BX R0 ; Define an empty stack area _estack: .word 0x20001000 ; Define the beginning and end of the data section. ; We link these to the ROM and RAM addresses being the same. _sdata = _stext _edata = _etext ; Define the beginning and end of the "zero initialized" ; section (which is just full of 0's in the ROM image). _sbss = _edata _ebss = _stack_top
三、串口输出
在ARM裸机开发中,我们经常需要使用串口输出进行调试。以下是使用UART1模块进行串口输出的示例代码:
#include "stm32f103xb.h" void UART1_Init(void) { /* Enable USART1 and GPIOA clocks */ RCC->APB2ENR |= RCC_APB2ENR_USART1EN | RCC_APB2ENR_IOPAEN; /* Configure PA9 and PA10 for USART1 */ GPIOA->CRH &= ~(GPIO_CRH_CNF9 | GPIO_CRH_MODE9 | GPIO_CRH_CNF10 | GPIO_CRH_MODE10); GPIOA->CRH |= GPIO_CRH_CNF9_1 | GPIO_CRH_MODE9 | GPIO_CRH_MODE10; /* Configure USART1 for 115200 baud, 8 data bits, no parity, 1 stop bit */ USART1->BRR = 0x1A1; /* 72MHz / 115200 = 625 */ USART1->CR1 = USART_CR1_TE | USART_CR1_RE | USART_CR1_UE; } void UART1_SendChar(char ch) { /* Wait for previous byte to be sent */ while ((USART1->SR & USART_SR_TXE) == 0); /* Write byte to USART1 buffer */ USART1->DR = ch; } void UART1_SendString(const char *str) { while (*str != ' ') { UART1_SendChar(*str); str++; } }
四、中断处理
在ARM裸机开发中,中断是非常重要的一环。以下示例代码演示了如何编写基于NVIC(Nested Vectored Interrupt Controller)的中断处理函数:
#include "stm32f103xb.h" void USART1_IRQHandler(void) { if (USART1->SR & USART_SR_RXNE) { char ch = USART1->DR; /* Do something with received byte */ } } int main(void) { /* Enable USART1 and GPIOA clocks */ RCC->APB2ENR |= RCC_APB2ENR_USART1EN | RCC_APB2ENR_IOPAEN; /* Configure PA9 and PA10 for USART1 */ GPIOA->CRH &= ~(GPIO_CRH_CNF9 | GPIO_CRH_MODE9 | GPIO_CRH_CNF10 | GPIO_CRH_MODE10); GPIOA->CRH |= GPIO_CRH_CNF9_1 | GPIO_CRH_MODE9 | GPIO_CRH_MODE10; /* Configure USART1 for 115200 baud, 8 data bits, no parity, 1 stop bit */ USART1->BRR = 0x1A1; /* 72MHz / 115200 = 625 */ USART1->CR1 = USART_CR1_TE | USART_CR1_RE | USART_CR1_UE | USART_CR1_RXNEIE; /* Enable USART1 interrupt */ NVIC_EnableIRQ(USART1_IRQn); /* Loop forever, handling interrupts as they occur */ while (1) { } }
五、总结
本文主要从硬件配置、编写启动代码、串口输出以及中断处理等方面对ARM裸机开发进行了详细阐述,并提供了相应的示例代码。如果您想深入了解ARM裸机开发,建议阅读更多相关文献,并通过实际的项目实践来提升自己的开发能力。