A proper vertex coloring is a labeling of the graph’s vertices with colors such that no two vertices sharing the same edge have the same color. A coloring using at most k colors is called a (proper) k-coloring.
Now you are supposed to tell if a given coloring is a proper k-coloring.
Input Specification:
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Each input file contains one test case. For each case, the first line gives two positive integers N and M (both no more than 10
4 ), being the total numbers of vertices and edges, respectively. Then M lines follow, each describes an edge by giving the indices (from 0 to N1) of the two ends of the edge.
After the graph, a positive integer K ( 100) is given, which is the number of colorings you are supposed to check. Then K lines follow, each contains N colors which are represented by non-negative integers in the range of int. The i-th color is the color of the i-th vertex.
Output Specification:
For each coloring, print in a line k-coloring if it is a proper k-coloring for some positive k, or No if not.
Sample Input:
10 11
8 7
6 8
4 5
8 4
8 1
1 2
1 4
9 8
9 1
1 0
2 4
4
0 1 0 1 4 1 0 1 3 0
0 1 0 1 4 1 0 1 0 0
8 1 0 1 4 1 0 5 3 0
1 2 3 4 5 6 7 8 8 9
Sample Output:
4-coloring
No
6-coloring
No
# include iostream # include vector # includesetusingnamespacestd; struct node {int t1,t2; (; int main () { int n,m,k; cin n m; Vectornodev(m ); for(intI=0; i m; I ) scanf('%d%d ),v ) I ).T1,v ) I ).T2 ); cin k; while(k-- ) { int a[10009]={0}; 布尔标志=true; setint se; for(intI=0; i n; I ) Scanf('%d ',a[i]; se.insert(a[I]; }for(intI=0; i m; I () if ) a[v].T1 )==a[v].T2 ) { flag=false; 黑; }if(flag ) printf('%d-coloring(n ),se.size ) ); ELSEprintf(no ) n ); } return 0; }